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Program Overview
Program Overview
The Schoolville STEAM Education Program (SEP) is a 24-week program designed to immerse learners (ages 10–18) in Science, Technology, Engineering, Arts, and Mathematics. It provides a hands-on, project-based learning environment that fosters creativity, critical thinking, and innovation.
Each STEAM module runs monthly (4 weeks), and the final month is dedicated to revision, capstone projects, presentations, and examinations.
Program Cohorts and Sessions
Monday, Jan 5th – Friday, Mar 27th, 2026
Days: Monday, Wednesday, Friday
Morning: 9:00 AM – 12:00 PM
Afternoon: 1:00 PM – 3:00 PM
Evening: 5:00 PM – 7:00 PM
Monday, Apr 6th – Friday, Jun 26th, 2026
Days: Monday, Wednesday, Friday
Morning: 9:00 AM – 12:00 PM
Afternoon: 1:00 PM – 3:00 PM
Evening: 5:00 PM – 7:00 PM
Monday, Jul 6th – Friday, Sep 25th, 2026
Days: Monday, Wednesday, Friday
Morning: 9:00 AM – 12:00 PM
Afternoon: 1:00 PM – 3:00 PM
Evening: 5:00 PM – 7:00 PM
Friday, Oct 2nd – Friday, Dec 18th, 2026
Days: Monday, Wednesday, Friday
Morning: 9:00 AM – 12:00 PM
Afternoon: 1:00 PM – 3:00 PM
Evening: 5:00 PM – 7:00 PM
Program Description
Program Description
The SEP blends in-person workshops and online support lessons, with activities designed to connect classroom knowledge with real-world applications. Learners work on mini-projects every month, and a capstone innovation project at the end of the program.
The program emphasizes:
Exploration → understanding fundamental STEAM concepts.
Application → applying knowledge to practical projects.
Innovation → creating solutions for African and global challenges.
Program Schedule
Duration: 24 Weeks (6 Months)
Sessions: Saturdays only
Time: 12:00 PM – 5:00 PM (5 hours per session)
Total Contact Hours: 120 hours
Format: Blended (In-person project-based workshops + online support)
Total Cost N600, 000
Program Schedule
Duration: 24 Weeks (6 Months)
Sessions: Saturdays only
Time: 12:00 PM – 5:00 PM (5 hours per session)
Total Contact Hours: 120 hours
Format: Blended (In-person project-based workshops + online support)
Program Objective
Provide learners with practical exposure to STEAM disciplines.
Foster problem-solving, teamwork, and creativity.
Bridge the gap between theory and hands-on practice.
Prepare learners for STEAM competitions, innovation fairs, and careers.
Showcase learner projects at the Schoolville TechFest.
Month 1 (Weeks 1–4): Science → electricity, chemistry demos, biology experiments, renewable energy basics.
Month 2 (Weeks 5–8): Technology → coding (Scratch & Python), web basics, IoT introduction.
Month 3 (Weeks 9–12): Engineering → circuits, robotics kits, automation projects.
Month 4 (Weeks 13–16): Arts → design thinking, digital storytelling, Canva, 3D modeling.
Month 5 (Weeks 17–20): Mathematics → applied math, logic puzzles, statistics, math in coding.
Month 6 (Weeks 21–24): Capstone → revision, innovation projects, Demo Day & examinations.
Assessment Methods
Monthly mini-projects – 30%
Mid-term tests – 20%
Capstone project (prototype + presentation) – 40%
Attendance & participation – 10%
• Personal Equipment: Laptop or desktop computer (core i5 and above)
• Software Access: Licensed tools and platforms (Programming, Design, Cloud, Marketing tools)
• Study Resources: PDF course outline, video tutorials, online documentation
• Connectivity: Reliable internet for online sessions and research
Flexibility
Participate in-person or online based on your schedule
Practical Learning
Engage in live projects with industry-standard tools
Global Certifications
Obtain certifications recognized by top organizations
Career Development
Build a professional portfolio and network with peers
Courses in the Program
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